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Pirates's logo as seen during deck building
Pirates are one of the six factions in Cards and Castles .
Pirates are thieving scoundrels who love treasure and will use any dirty trick they can to win in combat. Pirates have exclusive access to gold-generating abilities and are a debuff-focused faction. They use the following unique mechanics:
TREASURE: Gain X gold at the start of your next turn.
STUN: Prevents an enemy unit from moving, attacking or counter-attacking for one turn.
RIPOSTE: Deals double damage on counter-attacks. There are 55 cards in total.
List of Units
Name
Cost
Attack
Health
Tag
Ability
Rarity
Master Thief
1
2
1
Gain Treasure (1) when played.
Basic
Skeletal Pirate
1
1
2
Undead
Basic
Bridge Troll
2
1
2
Initiative : Your opponent loses 1 gold .
Rare
Elvish Thief
2
3
2
Combo : Gain Treasure (1).
Common
Manfish
2
2
3
Monster
Last Will : Explode for 1 damage.
Common
Con Artist
3
2
4
Awaken , Combo : Gain 1 gold.
Epic
Doomship
3
4
5
Ranged, Slow
Rare
One-Eyed Maddy
3
0
1
Mage
Initiative : Summon a random mage .
Legendary
Parrot Rush
3
2
3
Flying . Initiative : Summon a parrot for each of your treasure .
Legendary
Rusty Hooks
3
1
3
Rusty Hooks has +1 Range, and drags enemies 1 space forward.
Legendary
Salahar Spitefish
3
2
3
Last Will : Your opponent loses 2 gold next turn.
Rare
Southport Captain
3
2
3
Gain Treasure (2).
Epic
Witch Doctor
3
4
5
Last Will : Deal 3 damage to a random ally.
Epic
Dwarven Sharpshooter
4
2
3
Dwarf
Awaken : Gain +1 range.
Epic
Fencer
4
3
5
Riposte .
Rare
Salahar Voyager
4
2
1
Initiative : You may play a monster for (6) less gold this turn.
Epic
Sea Witch
4
1
1
Mage
Combo : Summon two skeletal pirates .
Common
Serpent Witch
4
1
7
Monster
Combo : Stun the enemy.
Common
Southport Assassin
4
3
1
Awaken : Destroy a random enemy unit.
Rare
King Crab
5
4
7
Monster
Riposte , can only move horizontally.
Legendary
Troll Gunner
5
6
5
Upkeep (3).
Common
Southport Cannoneer
6
5
6
Ranged.
Basic
Dread Pirate Robins
7
5
3
Gain Treasure (5). Victory Rush : Gain (5) Gold.
Legendary
Vileroth the Devourer
7
2
6
Dragon
Destroy any enemy attacked by Vileroth.
Legendary
The Kraken
10
5
5
Monster
Dramatic Entrance , Costs (1) less when a Monster is played.
Legendary
List of Spells
Name
Cost
Effect
Rarity
Dwarven Greed
0
Gain Treasure (1). If you have a Dwarf, also gain 2 gold.
Epic
Merchant's Favor
0
Gain 2 gold.
Common
Risky Business
0
Gain 2 gold, but discard a random card at the end of your turn.
Rare
Curse of Exhaustion
1
Give enemy units -1 Attack.
Common
Disable
1
Give a unit -1/-1.
Common
Hemorrhage
1
Inflict an enemy unit with Bleed -1.
Common
Plunder
1
Give a unit -1 Attack and gain Treasure (1)
Common
Stun Grenade
1
Stun a random enemy unit.
Common
Daggerstorm
2
Give Bleed -1 to three random enemy units.
Common
Dragon's Hoard
2
Gain Treasure (3).
Epic
Mugging
2
Give a unit -2/-2 and gain Treasure (1).
Rare
Phantom Strike
2
Give a unit +1 Range this turn.
Common
Pillage
2
Gain Treasure (1) and your opponent loses 1 gold next turn.
Common
Ship of the Damned
2
Summon two Skeletal Pirates.
Common
Smuggling Ring
2
Draw a minor spell card for each of your Treasure counters.
Epic
Treasure Hunt
2
Give a unit +1/+1, and gain Treasure (1).
Rare
Backstab
3
Destroy a unit with 2 or less heath and gain Treasure +2.
Common
Cloak and Daggers
3
Trap: When a unit is attacked, give nearby enemies Bleed -3.
Common
Hidden Fees
3
Give a unit or building Upkeep -1.
Common
Special Delivery
3
Trap: When a unit is played, Stun it and nearby enemies.
Rare
Vermin Tunnels
3
Trap: When your castle is attacked, summon four rats.
Rare
Dwarven Scope
4
Unique: Give a unit +1 Range and +1 Health.
Rare
Onslaught
4
Give a unit -1/-1 and Bleed -1. Draw a card.
Common
Knock Out
4
Give a unit -3/-3.
Basic
Cannonball Barrage
5
Stun up to three different enemy units.
Rare
Murder
5
Destroy a unit with 5 health or less.
Basic
Mercenary Execution
7
Destroy a unit. Gain Treasure (2).
Common
List of Buildings
Name
Cost
Attack
Health
Ability
Rarity
Merchant's Estate
2
0
3
When your turn begins, gain 1 gold.
Basic
Rat-Infested Hovel
2
0
3
Summon a Rat at the beginning of your turn.
Rare
House of Daggers
3
0
3
On your turn, Gain 2 gold and this building takes 1 damage.
Rare