Warlocks

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Warlock logo as seen during deck building

Warlocks are one of six factions in Cards and Castles.

Warlocks love direct damage, spells and dark magic. They can burn their enemies with fire and drain the life from them with their dark powers. They use the following unique mechanics:

  • LIFESTEAL: When this unit deals damage, it heals itself for the amount dealt.
  • EXPLOSIVE: When this unit deals damage, it also deals extra damage to nearby enemies.
  • INFERNO: At the start of your turn, deal massive damage to EVERYTHING nearby.

List of Units[edit | edit source]

Name Cost Attack Health Tag Ability Rarity
Hungering Pumpkin 1 3 3
Flame Prince 2 1 2
Magmasaur 2 1 1 Dinosaur
Mischievous Imp 2 3 1 Demon
Primordial Flame 2 0 4 Inferno (6).
Unstable Construct 2 3 4 Giant
Acolyte 3 1 3 Mage
Mage Apprentice 3 2 1 Mage
Pyromancer 3 3 3 Mage Teleport; Awaken: Deal 3 damage to enemies in the surrounding 5x5 area.
Talibos 3 3 5 Demon
Darkbender 4 4 5 Mage
Fire Drake 4 2 5 Dragon
Grave Stalker 4 4 2 Undead
Wight Knight 4 2 6 Undead Knight
Furnace Knight 5 4 7 Fire Aura (2)
Headmaster Sarus 5 2 3 Mage Initiative: Give all your units their Awaken effect AGAIN. Legendary
Keeper of the Doorway 5 2 6
Professor Headwood 5 2 4 Mage Awaken: Deal 1 damage to a random enemy. If this is triggered by another ability, deal 4 damage instead. Legendary
Vampire 5 4 4 Undead
Archanon General 6 4 6 Demon
Kargrom the Oppressor 6 6 7 Demon Legendary
Archanon, Lord of Chaos 7 4 7 Legendary
Rakanoth the World Breaker 10 4 7 Undead Dragon Sacrifice an Undead or Dragon unit. Rakanoth will take its place, and also Deal 4 damage to enemies in the surrounding 5x5 area. Legendary

List of Spells[edit | edit source]

Name Cost Effect Rarity
Ignition 0
Chaotic Storm 1 Deal 3 damage randomly split among all enemies.
Defective Flamecannon 1 Deal 3 damage to an enemy and 3 damage to your Castle.
Fear 1
Flame 1 Deal 1 damage
Rite of Awakening 1 Activate a unit's AWAKEN effect AGAIN.
Sacrifice 1 Sacrifice a Unit - Deal 4 damage to a Random enemy.
Witch Bolt 1 Deal 4 damage to a unit or building . Your opponent Draws a card.
Arcfire 2
Disintegrate 2
Flame Shield 2 Give a unit +2/+2 and Inferno (2).
Grotesque Offering 2 Sacrifice a Unit – Draw two cards.
Incinerate 2
Bluefire bolt 3 Deal 4 damage.
Detonate 3 TRAP: When a friendly unit is destroyed, it explodes for 5 damage.
Flames of Eternity 3 TRAP: When a unit is played, deal 4 damage to it.
Flamestorm 3
Army of the Damned 4 Summon three Zombies.
Blaze 4 Deal 2 damage to enemies in a 3x3 area.
Darkfire 4 Sacrifice a Unit - Deal 4 damage to nearby enemies.
Demonic Rage 4 Double a unit's attack.
Drain Life 4
Fire Whirl 4
Combustion 5
Dragon's Fire 6 Deal 3 damage to all enemy units.
Eternal Darkness 10 DRAMATIC ENTRANCE Summon a squad of zombie to a 3x3 area. Legendary

List of Buildings[edit | edit source]

Name Cost Attack Health Ability Rarity
Lava Font 2 0 4 Inferno (3). Common
School of Magic 2 0 3 Your units gain Explosive (1). Common
Infernal Furnace 3 0 3 Inferno (3), Initiative: Deal 2 damage to a random enemy. Rare
Unholy Altar 3 0 3 Summon a Zombie at the start of your turn. Rare
Molten Pillar 4 0 5 Played on a center tile. Inferno (4). Last Will: Explode for 4. Epic
The Eye of Flame 7 7 7 Ranged. Reveal all stealthed enemies each turn. Legendary